class FusionGatlingAmmo extends Ammunition;

#EXEC OBJ LOAD FILE=InterfaceContent.utx

defaultproperties
{
     MaxAmmo=500
     InitialAmount=150
     PickupClass=Class'Taskforces.FusionGatlingAmmoPickup'
     IconMaterial=Texture'TFMedia.General.ArkonHUD'
     IconCoords=(X1=229,Y1=309,X2=283,Y2=351)
     ItemName="Singularity Reactor"
}
